Computer Shooting Games
Hitman 2: Silent Assassin
There is no doubt about the theme of the game Hitman 2: Silent Assassin. If you take a single look over the bold and well dressed guy from the cover, sinister like death and armed with a pistol in each hand, then you will realize what the game is about.
The original Hitman: Codename 47 presents impressive technical elements, but it had a serious number of problems. Some players could pass over the control problems and the extremely high difficulty level of the game and could enjoy the power of the very violent concept – play the role of a paid assassin created by genetic engineering and you will have to eliminate as silently as possible some preset targets. The game has offered a great action. The next version has the same ideas and takes them even further, correcting mistakes and deficiencies existing in the first version, becoming a remarkable shooting game.

The ones who have not played the first Hitman game, are provided with enough data about the Hitman 2 game even from the beginning of it, even more than they need in the beginning. The game begins with this enigmatic guy known only by the 47 code name, not as a paid assassin but as a gardener. He quit on violent methods and now is serving as a gardener for a Sicilian church. But when the great abbot father is kidnapped, 47 has no other option than to get dressed again in the black suit and to unpack the arsenal. He contacts the old employer in order to find the priest, but he will have to meet some missions for him until he will receive some information about his friend.
The game contains about 20 missions which you will play one after another. Although details and thelocation of each mission are different, most of them have common themes, like the entrance, eliminating the target, and then the extraction. The way you meet your objectives depends totally on you, either you sneak on them, or you use the brute force, and most of the missions are realized so the solutions can be intuitive.

One of the greatest differences between Hitman 2 and its predecessor is the fact that for different reasons, making an entrance using brute force is better, a frontal attach being most of the times very efficient, especially if you take your opponents by surprise.
You will have access to different moves and types of weapons, as you may expect from such a character. There will be tense situations. The enemy guardians will constantly follow you and even will face you if they consider you are acting strange.
The game manages to teach and explain to the gamers the character control ways even from the beginning – the old employer of 47 wants to check if he’s got “rusty” and will offer him a re-education course about that.
Hitman 2 certainly looks great, on any platform, even if they say that it looks best on a top generation personal computer. Although the game looks like its predecessor when speaking about the design, the presentation and graphic part are way more improved. Certainly you can say that Hitman 2 sounds as impressive at it looks. Voices are great, the help screams of the innocents are amazing, the orchestration is very well realized and it perfectly fits inside the game.
Want to add something? Post your comments